Archive for November, 2010

Cooper Ch. 14 Visual Interface Design

Posted: November 11, 2010 in Reading Notes
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For some of you, the principles of visual interface design in chapter 14 are old knowledge. For some other students, it may be the first time you are exposed to this information.

Either way, I’d like to know, what stood out to you as one of the most useful concepts or principles from that chapter?

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You’ve read in Cooper ch. 8 that one of the main goals of applying design principles to interfaces is to minimize work. This is, indeed, consistent with the assumptions about humans of information foraging theory. The same principle, sometimes simply referred to as “make it easy” applies to many other domains, such as persuasion, marketing, fundraising. In general, if you hope people will do something, you have to make it easy for them to do so. The same does not apply to professors… It is our job to make it hard 🙂

Now, think about your usability testing instruments and protocol: How do you minimize work? How do you make it easy for the research participant? How do you make it easy for the research team? Can you point out some of the (many) specifics things you do to minimize work?

CGT 512 Fall 2010: Pilot Test

Posted: November 2, 2010 in Assignments
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The purpose of the pilot test is to test your procedures and instruments. How did your pilot test go? Did all your forms and instruments serve you well, or did you come across things you wanted to change? If so, what did you change, and how?